To enhance that experience, there are hundreds of created player items that allow gamers to make a truly unique player. Just a few of the many differences are:Ĭreate Player: Gamers can now create themselves as their team captain which is brand new to Ultimate Team. This time around it is the game, and we were able to put a lot more resource and effort into it. In Champions League, it was just a game mode within the game. The new Ultimate team mode is based on ideas from the Champions League version but is a completely new version and is a much bigger and a more complete experience, particularly with regard to online. The card mode is incredibly unique and has never been available in FIFA. With online usage numbers for FIFA growing so rapidly we also felt it was the perfect opportunity to offer a downloadable game mode for the first time. Because of this, we felt that the mode never truly achieved its full potential and is something that lends itself perfectly to the much bigger world of FIFA. The Champions League product however is a much smaller product than FIFA. Matt Prior: The card feature in Champions League was very well received by everyone who played it. How did the card system from UEFA Champions League 2006-2007 become the Ultimate Team feature in FIFA 09? How has it changed since the original game? GameSpot: Tell us about the evolution of this feature. For the exclusive first word on this downloadable mode, we chatted with FIFA 09 producer Matt Prior: From the looks of the video, this mode seems like the true successor to the feature from UEFA Champions League 2006-2007, which is great news in my book. Dubbed "Ultimate Team", this mode will be available on March 19 for the PlayStation 3 and Xbox 360 versions of the game and will likely cost $14.99on PS3or 1200 MS points. We've seen baseball cards integrated into 2K Sports' MLB 2K series and now EA Sports is getting back into the card game with a downloadable expansion for FIFA 09. As a result ever since, I've been hoping for this kind of feature in practically every sports game series around. What grown-up sports fan, after all, didn't spent at least a little bit of his or her childhood collecting cards for one sport or another, poring over their collection, and trading cards with friends? I know I did, and it was that very nostalgic nerve that UEFA Champions League touched on so perfectly. While the soccer itself in the game was merely decent, it was the ingenious trading card feature that completely captivated me. No one will ever confuse me for the world's biggest soccer fan, so my obsession with EA Sports' UEFA Champions League 2006-2007 back in 2007 took me completely by surprise.
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